Game Engine
Project Description
In the fall of 2006, I will be taking video game design with three of my friends. We all agree that if we want to do anything substantial in the class, we will need to go into the class with some kind of code base. So we're developing a 3D game engine that will assist us in the creation of our game. So far, here's a wish list of the features we would like to have in our engine:
- 3D rendering
- Collision detection
- Physics
- Automatic terrain generation
- Simple audio
Personally, I'm in favor of an AI component, but that my be just too much for the amount of time we have. Our programming language of choice will probably be C#.



